Posts Tagged ‘Mobile’

Our Web Site Is Now More Mobile Friendly (UI-Queries)

Posted on July 23rd, 2012 by Peter Kellner

We know that the Silicon Valley Code Camp web site could use a face lift, but barring that, we’ve done some small things to make it better.  Today, we added a simple UI-Query (one I blogged about last year http://peterkellner.net/2012/02/02/html5-media-queries-tablet-verses-phone-anything-but-intuitive/ ) that makes it so that if your browser with is less than 800 pixels […]

Mobile Viewers For IPhone,Android,Windows Phone 7 From Falafel Software

Posted on September 25th, 2011 by Peter Kellner

Falafel Software has once again delivered awesome integration with our Silicon Valley Code Camp Data and the Mobile World.  This year, in addition to all the capabilities we all enjoyed last year, you can now update your personal agenda in these mobile devices by simply entering your EventBoard registration email on the Code Camp Registration […]

My five favorite videos from Silicon Valley Code Camp

Posted on October 25th, 2010 by David Spark

Here it is. My five favorite videos from Silicon Valley Code Camp along with the other fifteen. Tip of the hat to my editor Ray for doing an awesome job on all the videos, especially the first one. Watch. My five favorite videos from Silicon Valley Code Camp Presentation horror stories End of Show Recap: […]

Utilizing Adobe’s Flex to quickly create apps for the enterprise

Posted on October 21st, 2010 by David Spark

At Silicon Valley Code Camp, David Spark chatted with Keith Sutton of Adobe about utilizing Adobe Flex for building applications for the enterprise. Flex can be built on top of Flash, Adobe Air, or on a Web platform. Sutton talked about the enterprise looking toward mobile and Steve Jobs playing his positioning game in mobile […]

Tips for developing across Windows Phone 7, Android, and iPhone

Posted on October 20th, 2010 by David Spark

At Silicon Valley Code Camp, Lino Tadros, CEO of Falafel Software, gave a presentation on developing across the three most popular mobile platforms: Windows Phone 7, Android, and iPhone. His number one tip for developers is not to try to write once and have it run across all three platforms. It’s just not going to […]